Ex Nihilo

A Processing Sketch Blog

Archive for the ‘Production’ Category


Thursday, July 8th, 2010

Short of the previous manually-created gallery, I’ve been looking for an easy way of sharing renders from some of the sketches I’ve been working on. Flickr didn’t quite cut it, but I think Dropbox has potential. So you’ll see a new link in the sidebar to a Dropbox gallery of High Res Renders that I’ll update periodically. Special bonus: an early preview of the Ribbons sketch I have in the works right now.

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WallBlank prints now up

Tuesday, August 18th, 2009

Just a quick update: I mentioned I was having some prints produced a few days ago; they’ve now been added to WallBank. I wrote up the process in Vector Output, so go have a read if you’re curious about how I did it. I have a print sitting on my desk, the paper is a thick high quality archival stock, and the ink is quite a bit richer than the on-site preview.

In an interesting case of things coming around full circle, apparently the whole idea behind WallBlank’s site was inspired by a post I wrote on the main blog last year. Seems only fitting that I’d contribute something sooner or later.

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Posted in Print, Updates | No Comments »

Vector Output

Monday, August 10th, 2009

After some idle speculation about taking my last posted sketch further, I’ve been going back and forth with a boutique print site called Wall Blank about doing a run of prints. This may be as far as I take them, or it may just be the tip of the iceberg; but more on that later (whenever I figure it out).

The immediate challenge was outputting something usable in print. I saw two options; figure out a way to use a canvas thousands of pixels across for the sake of saving out a bitmapped screen grab as a file high-resolution enough to print, or, instead find a way to output as vector.

The latter is clearly the better option and it turns out Processing has a built in PDF library that does all the hard work for you. It’s not totally straightforward; you can’t just dump the screen contents to a file, instead you have to capture the entire draw loop from the start and save that out. But even that is fairly simple. My draw loop ended up something like this:

void draw() {

  // setup the PDF save
  if (writePDF) {
    beginRecord(PDF, "frame-####.pdf");

      // draw things here

  // now that the draw buffer is full,
  // dump the contents to a file
  if (writePDF) {
    writePDF = false;

The writePDF variable was an important check; without it I’d be writing PDFs on every frame. Instead I can toggle it on keypress and just capture a single frame:

void keyPressed() {
  // if 'p' is pressed, save out a PDF
  if (int(key) == 112) {
    writePDF = true;

The resulting PDFs are surprisingly svelte; 8000 ellipses saved out to about files around 110k. My PNG screen grabs are usually at least 4 times as large.

What was particularly fun about this project is that I dared to ask whether each print could be unique, or if we were stuck working with the same source PDF for each print. I was pleasantly surprised to discover the printer was totally cool with printing a unique file for each one of the 100-print series, and happy to take advantage of that. With a slight modification to my draw loop:

void draw() {
  if ((createStuff > 0) && (createStuff < 101)) {
    beginRecord(PDF, "print-####.pdf");

  if ((createStuff > 0) && (createStuff < 101)) {

...all I had to do was hit a key and wait about a minute, and voila, 100 totally unique prints, but united as a series with a common palette.


I'll make sure to mention it again on here when the prints are available for purchase, probably closer to the end of August.

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Posted in Print | 1 Comment »